1.2.6 (Current Version)[]
27.06.2023
- added: cloud save
1.2.5[]
21.03.2022
- added: the blood explaination text now shows the level of the earlier blood device upgrade
- fixed: Shop Level Upgrade Button sometimes not updating
- fixed: regen of balloon body increases with mastery
- fixed: sometimes bosses with procedural powers have cryptic names
- fixed: typos
1.2.4[]
16.03.2022
- added: death couter in stats (doesnt include deaths before this update)
- added: rename procedural powers by pressing the small 'edit name' button in the power display
- added: click on the level display to input a level to go to instantly
- added: upgrade max for shop level
- added: new universe stone upgrade: sublevel delay - sublevels start increasing at a later level
- added: total amount of powers over the list of powers for enemies and the player
- changed: gem stat upgrades now increase the multi by x1.5 instead of +1 per level
- changed: rage strength reg boni 0.1 -> 0.02
- changed: made buttons for increasing/decreasing the level much faster
- changed: in block description: block% -> reduction%
- changed: order of stats in timetravel upgrades and character stats
- changed: renamed frugal challenge to fragile
- fixed: procedural powers sometimes can appear multiple times
- fixed: available powers not added in blood calculation after restarting the game
- fixed: high mastery of cockroach power increases vitality
- fixed: sometimes you stil get exp/gold even if the active challenge should disable it
- fixed: fear powers sometimes give negative bonuses
- fixed: player could respawn dead after time traveling
- fixed: power rotation window can display a negative number of powers to choose
- fixed: stat amplifiers not working at very high stat levels
- fixed: typos
1.2.3[]
25.01.2022
- changed: prevents enemies from having procedural powers with certain effects (undying, equip removal and more)(excluding challenges and special bosses)
1.2.2[]
19.1.2022
- changed: additional rewards for pc versions
- fixed: removed rate popup from pc
1.2.1[]
4.11.2021
- changed: for the universe reset achievement you will need to get at least 1 universe stone for the reset
- changed: some achievements will get checked at startup in case you didn't get them because of a bug
- fixed: Multiply Blood Gain By Available Powers sometimes doesnt apply
1.2.0[]
13.10.2021
- added: a new layer of prestige: universe reset
- added: escalations: reach a certain level with randomly blocked powers for special bonuses
- added: procedural powers: after unlocking all rotation powers you can get a new randomly generated power every day
- added: warning text when Auto Progress is disabled
- added: after level 3500, the amount of sublevels will get increased by 1 every 100 levels
- added: after level 3500, enemy powers will have increased mastery every level
- added: setting to pause before holy bosses
- added: toggle autopick for powers (unlockable by escalation)
- changed: rotation cost increase 1.5 -> 1.32
- changed: rotation powers have a fixed order of appearance now instead of random
- changed: Strong Will & Mind Exchange now also blocks getting your damage reflected back to you
- changed: Mind Exchange now grants immunity to attacking yourself
- changed: If an enemy would remove one of your powers but you have powers available to choose, the amount of chooseable powers will get reduced instead
- changed: increaseed blood per second cap by factor 1000
- fixed: displayed negative blood gain for current enemy
- fixed: characters stop attacking randomly sometimes
1.1.9[]
9.07.2021
- fixed: power adaption not working
1.1.8[]
8.07.2021
- added: power constant can be unlocked again
- added: the power strong willed now prevents you from attacking yourself
- changed: block penetration masteries can never reach 100%
- fixed: rotation tab not unlocking automatically
- fixed: level not correctly saving sometimes
- fixed typos
- fixed: power constant could get adapted
1.1.7[]
22.06.2021
- added: popup for unobtainable powers
- added: saving states of auto and run
- added: setting to disable background change
- added: setting to disable character animations
- added: info about current enemy's blood in blood tab
- changed: enemies cannot have Rage Vitality anymore
- changed: power list updates only after a second for a better performance
- changed: enemies can no longer get powers that increase stats based on their health
- fixed: typos
- fixed: freeze when time travelling
- greatly improved performance when progressing quickly
1.1.6[]
31.05.2021
- changed: power removal cant remove the last power
- changed: overkill limit maxlevel Infinity -> 99
1.1.5[]
28.05.2021
- fixed: changelog not loading
1.1.4[]
24.05.2021
- added: option to disable revive ads
- changed: masteries for reducing positve buffs of the enemy can never go negative
- changed: masteries for multies based on currency can never reach 1
1.1.3[]
22.05.2021
- fixed: infinite damage bonus from ads
1.1.2[]
21.05.2021
- changed: restock price is now also based on the number of restocks in the current run
- changed: super regen multi 100x -> 30x
- fixed: multiplying negative buffs on yourself could get negative with masteries
- fixed: ad buttons disabled sometimes even if you bought no ads
- fixed: powers not getting saved when one gets removed
1.1.1[]
11.05.2021
- changed: mastery cannot be increased anymore by beating previous levels
- changed: snowball mastery bonus per level 10% -> 5%
- changed: buff duration mastery bonus per level 10% -> 5%
- changed: omni negation chance 100% -> 90%
- fixed: stat multi masteries not getting applied immediately - fixed: typos
1.1.0[]
11.05.2021
- added: power mastery: progress with only one active power to improve that power forever
- added: new way to earn powers after level 1700
- added: power rotation
- added: 40 new powers
- added: continued story
- added: new achievements
- added: dumb challenge
- added: overkill limit upgrade
- added: sometimes, when you have low regen, you will be able to watch an ad to immediately revive
- added: watch an ad for a temporary damage bonus
- added: small tutorial
- added: modification of max accuracy/evasion by some powers
- changed: much harder progress after level 1800
- changed: first rezorb popup interval 30s -> 90s
- changed: made ported powers in timetravel tab clickable
- changed: time travel button and ad button more visible
- changed: icon of Thermal Manipulation
- changed: daily reward button is disabled if no ad is loaded yet
- changed: sublevel upgrade price increase per level 10x -> 50x
- changed: made value calculation less cryptic
- changed: icon to remove Positive Buffs of Enemy On Hit
- changed: bosses can no longer get overkilled
- changed: reduced challenge multi on higher levels
- changed: increased offline level gain
- removed: power constant unlock for now
- fixed: lag when removing a power
- fixed: daily challenges gives a wrong reward on level O
- fixed: buffs didnt get removed after time travel
- fixed: immediately dying from force field after reviving
- fixed: infinite gems trough restores
- fixed: some texts not fully visible
- fixed: typos
1.0.31[]
12.03.2021
- added: exclamation mark when free reroll is available
- changed: choosable powers are now sorted by popularity
- changed: very old saves (< 1.0.13) are no longer supported
- changed: made popups bigger
- changed: when aborting a challenge that gives the enemies powers, those powers will be removed from the current enemy
- fixed: crash on first start
- fixed: player cant attack if the enemy has a very high attack speed
1.0.30[]
3.03.2021
- changed: summed the buffs in the stat info
- changed: player will regen if dead and the app is not focused
- fixed: damage on dead powers not working properly when dying from decay
- fixed: buffs not getting reset when dying from decay
- fixed: enemies not attacking if player has high attack speed
1.0.29[]
15.2.2021
- fixed: exploit to get infinite powers by killing previous bosses with auto progress
- fixed: sometimes losing powers in dice challenge
- fixed: typos
1.0.28[]
11.2.2021
- added: setting to repeat the active challenge
- changed: increased buff from frenzy, berserk and hyrda
- changed: you will get ported powers back after ending a no power or dice challenge
- fixed: reduced ui flickering
- fixed: no exp and no powers in daily challenges not working correctly
- fixed: weird behaivor of ported powers
1.0.27[]
29.1.2021
- changed: powers that remove active buffs now instead decrease active buffs' duration
- fixed: some achievements not working
- fixed: flickering at the bottom on some devices
1.0.26[]
28.1.2021
- added: 14 new powers! (ideas from: IRXOSM, Excidar, Closet, Excidar & More )
- added: 2 new achievements
- added: more measurements to prevent save lost and better debugging
1.0.25[]
22.01.2021
- added: 4 new challenges and time energy upgrades
- added: text in powerdex how many powers are filtered
- added: warning when choosing the original timeline before defeating rezorb on it
- added: minimum effects of daily challenges 1 -> 2
- added: expanding decimal places of block% automatically up to 10
- added: new possible effects for daily challenges: all enemies have power x, enemies copy powers, no exp gain
- added offline time energy gain, unlocks at 8 time travels
- changed: showing rezorb popup less often
- changed: hiding challenge reward text when its already unlocked
- changed: No power challenges description: you can't get powers -> you can't get or have any powers
- fixed: overlapping of ui elements
1.0.24[]
16.01.2021
- added: daily challenges
- added: filter for keywords in powerdex
- added: achievement for challenge multi
- added: info about savefile location in export/import window
- added: checking save validy when importing
- added: further measurements to prevent save loss
- added: progressively unlocking some basic buttons and infos in the first few levels
- added: wiki link to settings
- added: challenge multi shown in challenge display
- added: infos about stat calculations
- added: Success Popup when buying instant time energy
- added: info in story that you should travel back in time after dying to rezorb
- changed: much faster offline progress
- changed: doubled gold multi for all powers that multiply gold
- changed: hidng time energy upgrade reset button and instant time energy until time travelling for the first time
- changed: renamed time enery upgrade reset button to refund upgrades
- fixed: typos
- fixed: some texts cut off
- fixed: rare restock not being affected by offline time
- fixed: wrong restock button gets pressed sometimes
- fixed: bonus tab exclamation doesnt go away
1.0.23[]
07.01.2021
- added: warning before importing save
- added: powers with stun now have a cooldown
- added: option to keep the screen active
- changed: description of block to be more clear
- changed: price of rare restocks now decreases over time
- changed: equipment bonus now scales better with the level
- fixed: offline time notification displayed at wrong time
- fixed: ads sometimes dont give a reward
- fixed: some setting descriptions were cut off
- fixed: some crashes
- fixed: typos
- fixed: overlapping of stats on legendary+ items
- fixed: possible to get negative currency
- fixed: some cases of losing progress
1.0.22[]
28.12.2020
- added: hold next/previous level buttons to quickly change levels
- added: popup to check the story when fighting rezorb for the first time
- added: info for the achievement that rezorb doesnt have to be defeated on the first run
- added: info that offline level gain stops at bosses
- changed: initial max offline time 2h- -> 6h
- changed: percent values into decimals to lessen confusion if something is increasing or decreasing
- changed: enemies no longer get power leech or exponentialism
- changed: knowledge recreation multi 0.25 -> 0.2
- changed: god power rebirth chance 99% -> 90% and heal 100% -> 10%
- fixed: powers awe sometimes not displayed
- fixed: more font issues
- fixed: stats not updating immediately when buying multi via time travel energy
- fixed: order of agi and vit upgrades switched
1.0.21[]
22.12.2020
- added: link to my website in settings
- added: gem upgrade to randomize player experience
- added: upgradable max offline time
- added: info when next ad reward is available
- added: info when equipment is hidden by rarity settings
- fixed: some texts in the store not displayed correctly
- fixed: font issue in story
- fixed: bosses with batpower not having the correct name
1.0.20[]
17.12.2020
- added: continued story
- added: new poewrs
- added: bosses now have names based on their powers
- changed: enemies no longer get exponentitally evasion and block
- changed: the original timeline can now be continued like the alternate one
- changed: undying sets health to 1% instead of 1
- changed: first reroll in a run is now free
- fixed: grammar mistakes in story (thanks to bee)
- fixed: some settings are not visible
- fixed: wrong multipliers from achievement gained in earlier updates will fix themselves on start
1.0.19[]
11.12.2020
- added: notification to remind for daily reward
- added: rating popup
- changed: equip level upgrade now increases the level by 10 per level instead of exponentially
- fixed: grammar error in story
- fixed: multipliers from achievements displayed wrong
1.0.18[]
8.12.2020
- added: time energy upgrades reset button
- added: pacifist challenge
- added: equip price upgrade
- changed: savefiles are a bit smaller now
- changed: like a god achievement max level 5 -> 6
- changed: shop upgrade and restock is now at the top of the shop
- changed: equip level upgrade price increase 100 -> 200
- changed: equip level upgrade value increase 0.02 -> 0.01
- fixed: long saves couldn't get imported
- fixed: sometimes the notification icon doesnt appear
- fixed: some price could be infinity
- fixed more crashes
1.0.17[]
3.12.2020
- added: laser eyes has 1% chance to damage 10% of health
- added: warning if progress is halted by story
- added: recently unlocked achievements and powers will have a notification
1.0.16[]
1.12.2020
- added: setting to toggle automatically opening the power modal
- changed: overkill calculation is much faster now
- changed: gold bodys gold gain now gets multiplied by gold multi
- changed: made x button of modals bigger
1.0.15[]
30.11.2020
- added: new powers
- added: new challenges and time travel upgrades
- added: gem upgrade to unlock autostory
- changed: price and price increase of portable items and overkill
- changed: emotion manipulation now increases max damage instead of min damage based on the enemies health
- changed: mind exchange chance 90% -> 50%
- changed: stat achievements max levels 10 -> 100
- fixed: display issue on phones with notch
- fixed: some crashes on tab change
- fixed: couldnt remove ported power sometimes
- fixed: power removal removed all powers instead of 1
1.0.14[]
27.11.2020
- added: restore purchases button
- changed: maxlevel of portable powers = Infinity
- changed: maxlevel of choosable powers = 7
- changed: attackspeed calculation: 1 + log2(atkspd)
- changed: knowledge replication: every stat ^ 0.3
- changed: tranquility now buffs agi instead of strength based on missing health
- fixed: mults based on missing health could be negative
1.0.13[]
24.11.2020
- added: new power
- added: new achievements
- added: maxhealth cant be less than 1
- added: sublevel is set to 0 after changing the level manully
- added: power modal wont pop up if there are no powers available
- changed: enemies after 750 will get exponentially more health per level
- changed: bosses after 750 will apear every 100 level instead of 250
- changed: restock interval maxlevel = 100
- changed: eagle eyes accuracy multi 20 -> 10
- changed: undying has now a 0.1% chance to fail
- changed: buff- and power effects now show more decimal places
- fixed: no unlock for immobility
- fixed: typos
1.0.12[]
23.11.2020
- added: new power
- added: a few graphic/animation settings
- added: reroll wont substract gems anymore if you have no powers to choose
- added: clicking on the backdrop of a popup will close it
- added: vampirism now has a chance to buff health
- changed: saves now get encoded better
- fixed: player doenst have max health when starting the game
- fixed: story notification appearing when choice is hidden
- fixed: trying to reduce crashes by spawning elements one after another
- fixed: level of some achievements not visible
- fixed: different powers chooseabel whwen importing the game save
- fixed: possible to get locked powers in dice challenge
- fixed: lifesteal applied before enemies'block
- fixed: notch blocks view on some phones
- fixed: sometimes powers chooseable in no power challenges
- fixed: story doesnt progress if you cant kill rezorb and he cant kill you
- fixed: some artifact from the current save persist when importing a save
- fixed: enemies could get power removal
- fixed: typos
1.0.11[]
19.11.2020
- added: many new powers
- fixed: some crashes when opening windows
1.0.10[]
18.11.2020
- added: 2 new challenges and time travel upgrades
- added: damage bonus to packs
- added: more story
- changed: time energy reward now depends on highest earned in a rune
1.0.9[]
15.11.2020
- added more upgrades for gems and iaps so you can support the development of this game
- fixed: daily reward didn't give time energy
1.0.8[]
13.11.2020
- added: setting to hide items with certain rarities
- added: descriptions for settings
1.0.7[]
12.11.2020
- added: new powers
- changed: decreased appearance of bosses in higher levels (>lv300 = every 100 level; >lv1000 = every 250 level;
- changed: nerfed gold control
- fixed: NaN and infinity values
- fixed: upgrade value not updating
1.0.6[]
10.11.2020
- added: automatically unlock powers that got added after you already got the achievemnt
- added: ultra elite enemies get stronger based on the level
- added: new powers
- changed: made block penetration work better with damage dealt by powers
- changed: nerfed gold control
- changed: nerfed power adaption
- fixed: crash when stealing a power
1.0.5[]
9.11.2020
- added: reroll powers for gems
- added: stronger enemies level 500+
- added: click on an locked power to see the unlock requierement
- added: new powers and achievements
- changed: stat multi cost increase 2 -> 5
- changed: super memory now buffs accuracy when missing and evasion when getting hit
- changed: eagle eyes now increases min damage based on accuracy
- changed: poison tears now increase max health
- changed: removed vitality multi from clone creation
- changed: rarity restock prices are now divided by the amount of items in the shop
- changed: power removal now only removes one power
- fixed: possible to die with undying
- fixed: placeholder text for killing original rezorb
- fixed: sublevels and restock cost upgrades not appearing
- fixed: powers sometimes still chooseable with disabled power challenges
- fixed: no powers chooseable after aborting disabled power challenges
1.0.4[]
6.11.2020
- added: buy amount buttons
1.0.3[]
6.11.2020
- added: warning popup before restocking high rarities
- added: challenges, select a challenge when you time travel to make your run harder and unlock special rewards
- changed: scaling of attack speed
- changed: block now also works on damage dealt by powers
1.0.2[]
3.11.2020
- changed: faster saving interval
- changed: sad damage only works if the player is alive
- changed: removed super speed from weak rezorb
- fixed: save import/export hopefully
- fixed: crash on unlocking some achievements
- fixed: possible to timetravel multiple times at once
1.0.1[]
2.11.2020
- added: this popup
- fixed: softlock after defeating rezorb in original timeline
- fixed: export not working
- fixed: typos
- fixed: formatting of large numbers
- fixed: health getting higher than max health with vampirism
- fixed: mobile resolution too low
- fixed: time energy and bonus upgrades icons are wrong
- changed: removed level from upgrade display
- changed: made powerdisplay of characters scrollable
- changed: locked bonus shop before level 2
- changed: base cost of portable powers 50000 -> 10000
- changed: base cost of chooseable powers 1000 -> 500
- changed: nerfed radiation body and fear strength
- changed: made stats of equip bigger
1.0.0[]
12.08.2020
- first version